Long story short, at it's peak my damage over time procs were doing 172k damage a tic. I also had a secondary weapon called 'Dark wand', which inflicts a unique affect that does 100% of application damage and lasts forever. I just did another run today where just about everything came together, did a sorcerer run where I found spirit wand, alongside big damage perks, the off hand for +20% to damage over time affects, alongside all the damage infusions. My jaw dropped! Thanks for the inspiration! Haven't even killed regular death that fast. Absolutely deleted Mega Death a few seconds into the first phase. I was hitting upwards of 80k - 100k per tick. Originally posted by Matt:This post inspired me to give this build a go - i think I've found my new go-to haha! I ended up with pretty much what you described apart from the Soul Heart drop on boss, but did the run without being hit up until death so had a pretty substantial amount of soul hearts anyway, also found the "Spirit Wand" along the way which causes the "Haunt" affliction on enemies (i think it was like 800% DOT in the description). This post inspired me to give this build a go - i think I've found my new go-to haha! I ended up with pretty much what you described apart from the Soul Heart drop on boss, but did the run without being hit up until death so had a pretty substantial amount of soul hearts anyway, also found the "Spirit Wand" along the way which causes the "Haunt" affliction on enemies (i think it was like 800% DOT in the description). I've killed mega death in a single phase using sorcerer, and that was with a sub par magic weapon that applied bleed and poison but only had a B rank of intelligence scaling. Try disabling gamepad, or, if for some reason, you. The game throws some seriously mind-boggling. Sometimes the controls in game do not work because of the simultaneous connection of multiple input devices. If you can get the soul heart drop on boss kill perk somewhat early plus the perk for +8% damage per soul heart, then you're looking at upwards of an additional 150% or more damage by the final boss, in addition to the damage bonus from mana, alongside some extraordinary dot weapons. Tiny Thief brings back the magic from the point-and-click games of old, charming you with its very own visuatol style and offbeat sense of humor. Originally posted by BountyHunter(BH):I like to mix things up just because that's where I find a lot of the fun to be, but If I'm going for what I think is straight up the highest damage build in the game then I go sorcerer, that and if I'm playing as any character that isn't the thief then I bring the 3 keys with me.
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